343 reputation
112
bio website jakesee.com
location Singapore, Singapore
age
visits member for 2 years, 9 months
seen Jul 2 at 17:35

Thinking


Dec
17
comment No sense of direction of what to do next in C++, what to learn next?
Why is DirectX not appealing? Too difficult?
Dec
17
comment No sense of direction of what to do next in C++, what to learn next?
@jhocking +1 funny indeed.
Dec
14
comment What method replaces GL_SELECT for box selection?
Just to confirm, are you suggesting this for box slection?
Dec
12
comment What method replaces GL_SELECT for box selection?
I use glReadPixel for a point selection. But for a large area, there will be lots of pixels to enumerate? More than necessary?
Nov
19
comment Translating an Object to a certain Vector 3 in OpenGL and Java LWJGL
haha.. that's why you had to show some code for us to make sense. glad your problem is solved.
Nov
14
comment Camera lookAt target changes when rotating parent node
I feel you are not explaining your problem very well. What is your "parent the camera"? How does Adobe AE work? Not everyone has experience with AE to understand you. Maybe you should show some code and explain what you want do. Use references that everyone can access. We can then compare what you want versus what code you wrote.
Aug
8
comment Career in Game or in Software/Web
This question is too subjective. It totally depends on your personal career objectives. Also, you have not explained what exactly the cause of confusion. I suspect you need to think in the direction that fixes that first.
Aug
5
comment Central renderer for a given scene
Yea, so I have answered your question: reasonable solution - see Ogre 3D; improvements - set limits; caveats - getting too complicated with different types of renderables.
Jul
21
comment Help with Open GL terrain
I think you need to seriously strip down the code to the bare minimum before anyone can help much. remove all the transforms, colors, program. and just draw a triangle.
Jun
1
comment Which techniques to study?
Actually, game programming as a subset of programming I think game programming is a superset of all programming, like the epitome of programming. It spans the widest range of topics ever required.
Jun
1
comment How to shoot a triangle out of an asteroid which floats all of the way up to the screen?
@Tharwen Really sorry, didn't realize you are not the OP, and I cannot edit that comment now. But my concern is the same: It's not possible to know for sure which object the OP's code snippet belongs to.
May
31
comment How to shoot a triangle out of an asteroid which floats all of the way up to the screen?
Please read your question again. It's not possible to know what you are doing in your code. What is mRayPos? what is mRay? what is Bullets.Clear() doing? What is mPositions? If you can draw your asteroid, just use the exact same method to draw your triangles. I have shown in my answer how to organise the objects for Draw() to access and Update() to move. Instead of drawing trangles, draw some asteroids shooting out first.
May
29
comment as3 flash game: How to stop gotoAndPlay('label') from looping?
Glad it helped. I think you can also use the MovieClip.isPlaying() method call to check if you do not want to use frames, or if it is more approperiate.
May
28
comment How should I structure my turn based engine to allow flexibility for players/AI and observation?
you said "Now, I can see a couple of problems with this set-up already".. so what is the problem you are facing? Are you unable to set the camera view? cannot run animations? or what?
May
28
comment as3 flash game: How to stop gotoAndPlay('label') from looping?
Please see edit. Not sure if that is what you want.
May
27
comment Randomly generated track
Actually this is like the A* star algorithm except you do not find the shortest path with least cost; instead you find the path where (cost - length) < 2 (for +/- 2)...
May
27
comment as3 flash game: How to stop gotoAndPlay('label') from looping?
The code will not gotoAndPlay unless the if condition is met. You need to tell us (or flash) the conditions you want to gotoAndPlay and the conditions when you do not want to gotoAndPlay.... we have no idea what logic effects gotoAndPlay has on your game so it's hard to tell the conditions.
May
27
comment as3 flash game: How to stop gotoAndPlay('label') from looping?
You said you know why it is looping. But we don't know why. Can you please explain exactly what is the problem? If you don't want it to loop, then what do you want it to do, and under what conditions?
May
27
comment Randomly generated track
Can you give examples of valid tracks? Don't really understand the specifications of a "track", "Matrix", "Length" and "Corner".
May
21
comment How to export all animation to Milkshape 3D using WOW Model Viewer?
It's illegal? I got the impression it's fine since so many use it for machinima. I am just going to read the data for my personal educational purposes. Not going to re-redistribute or modify the mesh. I'd better check again.