| bio | website | |
|---|---|---|
| location | India | |
| age | ||
| visits | member for | 1 year, 7 months |
| seen | May 7 at 17:07 | |
| stats | profile views | 26 |
|
Mar 21 |
awarded | Popular Question |
|
Mar 15 |
awarded | Popular Question |
|
Jan 9 |
awarded | Commentator |
|
Jan 6 |
awarded | Popular Question |
|
Aug 9 |
awarded | Nice Question |
|
Jul 24 |
awarded | Notable Question |
|
Jan 6 |
awarded | Popular Question |
|
Dec 3 |
comment |
sdl stencil buffer Yup it is solved now but still there is some other problem which I need to figure out |
|
Dec 3 |
comment |
reflection not being drawn well sorry but i was doing something wrong,now it up and running.Thanks |
|
Nov 26 |
asked | reflection not being drawn |
|
Nov 25 |
comment |
sdl stencil buffer got my answer I was asking for the size before setting the video mode so was getting a zero.It needs to be asked after the video mode is initialized. |
|
Nov 25 |
comment |
sdl stencil buffer I think thats not a problem,the value returned by the setAtrribute is 0 which indicates success,but there is no buffer created.Could you think of any other problem? |
|
Nov 25 |
asked | sdl stencil buffer |
|
Nov 12 |
comment |
rendering a reflection on a texture well thanks..I have done it successfully..was missing a line in the actual code,due to which I was stuck |
|
Nov 12 |
asked | Anti-Aliasing for a game |
|
Nov 10 |
asked | rendering a reflection on a texture |
|
Nov 10 |
comment |
physics model simulation well i think i would go with ODE for now, if that does not work then i would have to start with buller all over again |
|
Nov 10 |
comment |
physics model simulation well i am working on the NVidia GPU and am coding in opengl..would like to build my program on the ubuntu OS |
|
Nov 10 |
asked | physics model simulation |
|
Nov 8 |
comment |
full screen anti-aliasing in opengl well i would like to do it using shaders because i m using shaders for other effects as well.Could you provide some other links for shaders as well |