Reputation
689
Top tag
Next privilege 1,000 Rep.
See votes, expandable usercard
Badges
4 10
Newest
 Yearling
Impact
~16k people reached

Jul
15
comment Hide back button bar of android mobile while playing game
In Unity, if you go Edit > Project Settings > Player, under Settings for Android, try making sure Status Bar Hidden is ticked.
Jun
26
comment How is the relationship between Scripts and Objects in Unity?
Scripts only run if they are added to a GameObject. Find returns the first result Unity finds, but this might not be the result you want if there are multiple possible results. For manipulating multiple objects, you could have a script only affect the GameObject it's attached to, or you could have a single script that controls multiple GameObjects, perhaps using GameObject.FindGameObjectsWithTag or adding your desired GameObjects to a List and looping through each entry to do as you please.
Jun
9
comment How can I grab the script component of a collided object without knowing what script it is?
Move those vars into the Unit class; your child classes will inherit them.
Jun
9
answered How can I grab the script component of a collided object without knowing what script it is?
Apr
29
comment Saving and Loading File to Application.persistentDataPat not working on Android device
Try adding a slash, like Application.persistentDataPath + "/playerinfo.dat"
Apr
29
comment Unity Rigidbody gets pushed through collider by another rigidbody?
Try changing the Rigidbody's Collision Detection from Discrete to Continuous
Apr
24
answered Updating game objects already placed in scene
Apr
14
awarded  Yearling
Apr
14
answered Switching renderer off/on for an object in unity using C#
Apr
11
comment Good approach in designing game classes
Excellent, good to hear. Keep going! Design theory is good but coding is better. Comes a bit with experience and actually implementing things and trying it out, gaining knowledge through that. But yeah, since it's very subjective, up to you to make it work for your needs. If it's working, must be doing something right :)
Apr
11
answered Good approach in designing game classes
Mar
29
comment Creating a custom collider shape in unity, and performance concerns
"If you have 1,000 of these colliders active in a scene" -- Try it and see. Benchmark it.
Mar
26
comment Unity UI square that fills width OR height
Ah, awesome, this looks like an excellent solution. Glad you found it, thanks for sharing!
Mar
26
answered Unity UI square that fills width OR height
Mar
26
revised Alternatives to remove Unity splash screen after developing a game with the free version?
added 574 characters in body
Mar
26
revised Alternatives to remove Unity splash screen after developing a game with the free version?
added 574 characters in body
Mar
26
answered Alternatives to remove Unity splash screen after developing a game with the free version?
Mar
23
revised After collision of two objects change the sprite and move in its direction
Added the Unity tag
Mar
23
suggested approved edit on After collision of two objects change the sprite and move in its direction
Feb
2
awarded  Yearling