396 reputation
211
bio website derek.ml
location United Kingdom
age
visits member for 3 years
seen 9 hours ago

Aug
30
comment Simple 2D Flight Physics with Box2D
You also need to consider the transfer of vertical momentum to horizontal momentum when the plane "swoops". Of course this would not apply if your flying a brick.
May
15
comment How can a desktop Java game be distributed without a Java runtime dependency?
You would need to bundle that platforms JRE with each release, but essentially it will remain cross platforms.
May
30
comment What is the most effective way to work with a friend on the same game?
I tried Saros ages ago but got an awful connection. Wonder if its improved since then.
May
30
comment What is the future of XNA in Windows 8 or how will manged games be developed in Windows 8?
Just like any other windows program not made for 8, it will work but without metro support. Tried of the large panic surrounding this issue that was generated by just a few blog posts.
May
23
comment Managing lists of different types of entities - is there a better way?
This is similar to my question: gamedev.stackexchange.com/questions/22559/… I suggest looking at the answers it was given.
May
4
comment Android and iPhone Global Market Share
My response, as Matsemann pointed out is for web statistics. I believe bummzack's is just the shear bulk of handsets sold.
Apr
18
comment How to limit the distance of a point?
Works great, but if the projectile is higher than the slingshot it doesn't work. How can I make it so that it does work?
Feb
8
comment Starting my own development company
I would meet up with your team on a regular basis just to jam and make games for fun. If this becomes profitable you could turn it into a company with salary and the like.
Feb
8
comment Can I use popular classical music as my game's soundtrack?
If the music is in the public domain and you get the sheet music as it exists in the public domain you can just copy it into some midi program without having to hire a whole band.
Jan
28
comment How to achieve graphics like those in Spy Mouse
You could make a 3D model in a modelling program and then use a simple screenshot of that?
Jan
25
comment How to make money from creating a game for Windows?
Or just sell your game on all the services that accept it.
Jan
22
comment Cross Platform 2D Graphics Engines
You forgot linux, no love for those guys?
Jan
22
comment How can I handle sprite sheets with nonuniform sprite dimensions?
It looks to me they all have identical sizes, the space that isn't being filled in by colour is just pixels with the alpha set to zero.
Jan
22
comment How does one prevent homing missiles from orbiting their targets?
This is actually an extremely cool way of making stuff orbit.
Jan
13
comment How can cooperation be encouraged in and after a game jam?
Yup, its in the project itself.
Jan
10
comment Game State Management using Lua
This is a horrible horrible way of dealing with states, don't do it people!
Dec
29
comment Player moving up, is he jumping or climbing?
If a player is on a ladder, is he really in the air?
Dec
7
comment Continuous Physics Engine's Collision Detection Techniques
I'm sorry to add, but why not use Box2D? It's been ported to nearly every language. If you don't plan on using it, why not browse it's source so that you can see how it manages it's collosion?
Nov
23
comment How many achievements should I include, and of what challenge?
Team fortress 2 has TO MANY achievements.
Nov
16
comment How can I support scrolling when using batched rendering for my tiles?
I assume he is using libgdx, it seems to be the standerd for android game devolpment.