396 reputation
211
bio website derek.ml
location United Kingdom
age
visits member for 3 years
seen Oct 18 at 23:35

Jan
4
answered How to draw only visible models of the game?
Dec
29
awarded  Commentator
Dec
29
comment Player moving up, is he jumping or climbing?
If a player is on a ladder, is he really in the air?
Dec
7
comment Continuous Physics Engine's Collision Detection Techniques
I'm sorry to add, but why not use Box2D? It's been ported to nearly every language. If you don't plan on using it, why not browse it's source so that you can see how it manages it's collosion?
Nov
23
comment How many achievements should I include, and of what challenge?
Team fortress 2 has TO MANY achievements.
Nov
16
asked Where can I find indie “teams”
Nov
16
answered If I were to start an Android or iPhone app or game, what program should I use?
Nov
16
comment How can I support scrolling when using batched rendering for my tiles?
I assume he is using libgdx, it seems to be the standerd for android game devolpment.
Nov
16
comment How to implement “bullet time” in a multiplayer game?
It is balanced, instead of the player speeding up, the surrounding world slows down. The player would have the same advantage if he speeded up, but this way is more plausable.
Nov
16
answered How to implement “bullet time” in a multiplayer game?
Nov
15
answered Determine corners of a specific plane in the frustum
Oct
26
awarded  Teacher
Oct
26
comment How do you simulate frictionless movement?
I did that through using the delta variable, which in most frameworks means frame time.
Oct
25
answered How do you simulate frictionless movement?
Oct
25
awarded  Supporter
Oct
25
comment My isometric game looks flat; how can I improve this?
Love the picture :P
Oct
25
comment My isometric game looks flat; how can I improve this?
Could you give me an example?
Oct
25
asked My isometric game looks flat; how can I improve this?
Oct
18
comment How to increase update speed of game?
I have to update them each frame to adjust their position to meet the players.
Oct
15
awarded  Editor