| bio | website | simonmoles.com |
|---|---|---|
| location | Scotland, United Kingdom | |
| age | 20 | |
| visits | member for | 2 years, 10 months |
| seen | 32 mins ago | |
| stats | profile views | 4 |
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Apr 18 |
comment |
XNA texture GetData exception Have you tried specifying SurfaceFormat.Color in the Texture2D constructor? |
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Mar 19 |
awarded | Teacher |
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Mar 19 |
answered | How does Unity use C# as a scripting language? |
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Feb 5 |
awarded | Citizen Patrol |
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Aug 2 |
comment |
Split Texture2D Across Line Thanks for the insights (and sorry for the long delay before replying!) I'm exploring using an alternate method of expanding the physics collision mesh generated by Farseer Physics to clip the damage map right now, which seems like it will be simpler. |
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Jul 4 |
awarded | Supporter |
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Jun 29 |
awarded | Editor |
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Jun 29 |
revised |
Split Texture2D Across Line added 63 characters in body |
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Jun 29 |
awarded | Student |
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Jun 29 |
comment |
Split Texture2D Across Line If someone with sufficient reputation could convert my image links into actual images, that would be great. I had more images but had to remove them due to the 'spam prevention' mechanism. |
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Jun 29 |
asked | Split Texture2D Across Line |
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Mar 24 |
awarded | Enthusiast |