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visits member for 2 years, 10 months
seen Jun 29 at 23:51

Oct
14
revised OpenGL, objects disappear at a certain z distance
Hopefully made it clearer
Jul
12
revised When and Why to use Console Logging
Removed useless parts of the answer and clarified
Apr
15
revised How do I pass vertex and color positions to OpenGL shaders?
Updated CreateBuffers function
Apr
15
revised How do I pass vertex and color positions to OpenGL shaders?
Updated vertex shader, added fragment shader
Apr
1
revised Why does calling CreateDXGIFactory prevent my program from exiting?
added 3460 characters in body
Apr
1
revised Why does calling CreateDXGIFactory prevent my program from exiting?
added 113 characters in body
Dec
20
revised How can I convert an OBJ model into arrays of vertices and indices?
added 9334 characters in body
Oct
28
revised Why isn't my mouse input working as expected in a DX10 game?
added 49 characters in body