| bio | website | |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 1 year, 8 months |
| seen | Jun 8 at 18:55 | |
| stats | profile views | 19 |
|
Nov 21 |
comment |
The Correct Usage of DLLs with a DirectX Game? I only have one DLL, that has all the rendering classes and base entity classes and such in it. I just hate having to work directly with the DirectX library, so I cover everything up. |
|
Nov 21 |
accepted | The Correct Usage of DLLs with a DirectX Game? |
|
Nov 21 |
comment |
The Correct Usage of DLLs with a DirectX Game? Thank you for the response. This solves my DLL issue. I just figured out how to use the dang things like 3 months ago, and I wanted to make sure I was actually doing it right! My problem with designing an engine is, well I'm a bit lazy. I like to make things easy to use ahead of time than go back and change them later... |
|
Nov 19 |
asked | The Correct Usage of DLLs with a DirectX Game? |
|
Oct 28 |
accepted | Why isn't my mouse input working as expected in a DX10 game? |
|
Oct 28 |
comment |
Why isn't my mouse input working as expected in a DX10 game? Thank you! I was worried about using DirectInput when I had to add some lib files. |
|
Oct 28 |
awarded | Editor |
|
Oct 28 |
revised |
Why isn't my mouse input working as expected in a DX10 game? added 49 characters in body |
|
Oct 28 |
comment |
Why isn't my mouse input working as expected in a DX10 game? I was originally using DirectInput to gather mouse input, should I be using Win32 instead? |
|
Oct 27 |
asked | Why isn't my mouse input working as expected in a DX10 game? |
|
Oct 14 |
awarded | Supporter |
|
Oct 14 |
accepted | Making a HUD/GUI with OpenGL (LWJGL) |
|
Oct 14 |
comment |
Making a HUD/GUI with OpenGL (LWJGL) Thanks, I just didn't know if switching between ortho and perspective would be bad for performance, because to me it seems like a big operation (of course I barely know how OpenGL works... still learning!) but everywhere I've seen, and what you said, suggest doing this. So I guess I will :) |
|
Oct 12 |
asked | Making a HUD/GUI with OpenGL (LWJGL) |
|
Oct 12 |
awarded | Scholar |
|
Oct 12 |
accepted | Restricting Camera Movements with OpenGL |
|
Oct 12 |
comment |
Restricting Camera Movements with OpenGL Thanks, I never would have figured this out |
|
Oct 11 |
awarded | Student |
|
Oct 11 |
asked | Restricting Camera Movements with OpenGL |