| bio | website | |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 1 year, 7 months |
| seen | Nov 20 '12 at 23:52 | |
| stats | profile views | 19 |
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Oct 20 |
accepted | OpenGL, objects disappear at a certain z distance |
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Apr 23 |
accepted | Is a Single Texture Cube Map Possible? |
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Apr 15 |
accepted | How do I pass vertex and color positions to OpenGL shaders? |
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Apr 3 |
accepted | Why does calling CreateDXGIFactory prevent my program from exiting? |
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Mar 16 |
accepted | How can I convert an OBJ model into arrays of vertices and indices? |
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Mar 4 |
accepted | Why does my game not update unless I'm moving the mouse? |
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Feb 28 |
accepted | Managing Shaders and Objects in DirectX 11 |
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Jan 6 |
accepted | How to fix odd artifacts at the edges of textures in DirectX 11? |
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Jan 4 |
accepted | Real-Time Terrain Deformation |
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Nov 21 |
accepted | The Correct Usage of DLLs with a DirectX Game? |
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Oct 28 |
accepted | Why isn't my mouse input working as expected in a DX10 game? |
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Oct 14 |
accepted | Making a HUD/GUI with OpenGL (LWJGL) |
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Oct 12 |
accepted | Restricting Camera Movements with OpenGL |