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location France
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visits member for 2 years, 10 months
seen 14 hours ago

Apr
7
revised Optimize state changes within a render queue
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Aug
8
revised unity3d camera movment problem
Change explanation
Aug
8
revised unity3d camera movment problem
deleted 3 characters in body
Aug
2
revised Draw a 3D object at specific coordinates on the screen
added 560 characters in body
Feb
16
revised What is the most effective way to work with a friend on the same game?
edited tags
Feb
16
revised Unusual Farseer Behaviour?
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Feb
16
revised Are there any issues with not drawing to all render targets when using MRT?
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Feb
16
revised Multiple render targets and gamma correctness in Direct3D9
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Feb
14
revised Intuitive way to handle dragging outside the Arc Ball?
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Feb
14
revised How do I calculate collision response between a sphere and a plane?
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Feb
11
revised Can you access Kinect motion sensing from XNA?
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Feb
10
revised Is GLUT obsolete?
English translation of a french quote of an article
Feb
10
revised BOX2D Kinematic Platform with parallax layer
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Feb
6
revised Access violation in DirectX OMSetRenderTargets
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Feb
6
revised Using tilemaps for an isometric football game with cocos2dx
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Feb
4
revised How do I integrate bullet physics into my game?
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Dec
8
revised How does networking in XNA work?
added 189 characters in body