656 reputation
417
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location France
age 25
visits member for 2 years, 6 months
seen 12 hours ago

Feb
10
revised BOX2D Kinematic Platform with parallax layer
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Feb
10
suggested suggested edit on BOX2D Kinematic Platform with parallax layer
Feb
6
revised Access violation in DirectX OMSetRenderTargets
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Feb
6
revised Using tilemaps for an isometric football game with cocos2dx
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Feb
6
suggested suggested edit on Access violation in DirectX OMSetRenderTargets
Feb
6
suggested suggested edit on Using tilemaps for an isometric football game with cocos2dx
Feb
4
awarded  Organizer
Feb
4
revised How do I integrate bullet physics into my game?
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Feb
4
suggested suggested edit on How do I integrate bullet physics into my game?
Feb
1
comment How can the Unreal Development Kit be used with Android?
Yes fragmentation is a major problem for them. And this problem leads to performance issues. I have find this interview with Tim Sweeney (sorry but it's in french, use google translate) : frandroid.com/actualites-generales/… . And this one with Mark Rein : 3dg.me/gamedev/udk/udk-eventually-will-get-android-support
Feb
1
answered How can the Unreal Development Kit be used with Android?
Dec
29
awarded  Vox Populi
Dec
26
awarded  Critic
Dec
15
awarded  Autobiographer
Dec
14
awarded  Enthusiast
Dec
9
answered 2D physics engine for WP7?
Dec
8
awarded  Editor
Dec
8
revised How does networking in XNA work?
added 189 characters in body
Dec
8
comment How does networking in XNA work?
Yes you're right, i've forgotten it's for xbox, he can't uses lidgren.
Dec
8
answered How does networking in XNA work?