| bio | website | |
|---|---|---|
| location | France | |
| age | 24 | |
| visits | member for | 1 year, 7 months |
| seen | 3 hours ago | |
| stats | profile views | 37 |
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Feb 15 |
awarded | Popular Question |
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Oct 7 |
awarded | Yearling |
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Aug 9 |
answered | Smallest increment for a SpriteBatch depth between 0.0 and 1.0? |
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Aug 8 |
revised |
unity3d camera movment problem Change explanation |
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Aug 8 |
revised |
unity3d camera movment problem deleted 3 characters in body |
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Aug 8 |
answered | unity3d camera movment problem |
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Aug 5 |
comment |
Draw a 3D object at specific coordinates on the screen Thanks for your response. But I don't understand your explanation about ray and position on the ray. I understand that a 3D point is converted in 2D screen point by doing World * View * Projection and doing the opposite will convert from 2D to 3D. I've tried to invert the WVP matrix and transform my 2D point, and set the 3D position to the matrix of my model. But it doesn't work. When I move my camera, my model moves but doesn't stay at the same position on the screen. I think i've missed something, probably what you try to explain about ray and "depth of monitor". |
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Aug 2 |
revised |
Draw a 3D object at specific coordinates on the screen added 560 characters in body |
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Aug 2 |
asked | Draw a 3D object at specific coordinates on the screen |
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Feb 17 |
comment |
Which Side Was Hit? Already answered here : gamedev.stackexchange.com/questions/9741/… |
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Feb 16 |
revised |
What is the most effective way to work with a friend on the same game? edited tags |
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Feb 16 |
revised |
Unusual Farseer Behaviour? edited tags |
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Feb 16 |
comment |
Resource not found: testdata/alphamap.png It seems when you run your project you're running Slick tests. I'm not very good in Java; but i've created a new project in Eclipse, added the .jar of the Slick library in my Build Path and copy/paste some code coming from the tutorial. It works well. I'm not quite sure but did you use the .jar or did you copy the source code of Slick in your project? I think you're not using .jar in order to use Slick and this will explain why tests are launched. am I wrong? |
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Feb 16 |
answered | Resource not found: testdata/alphamap.png |
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Feb 16 |
comment |
Resource not found: testdata/alphamap.png Can you post the piece of code where the exception occurred. |
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Feb 16 |
revised |
Are there any issues with not drawing to all render targets when using MRT? edited tags |
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Feb 16 |
revised |
Multiple render targets and gamma correctness in Direct3D9 edited tags |
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Feb 14 |
revised |
Intuitive way to handle dragging outside the Arc Ball? edited tags |
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Feb 14 |
revised |
How do I calculate collision response between a sphere and a plane? edited tags |
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Feb 11 |
revised |
Can you access Kinect motion sensing from XNA? edited tags |