200 reputation
7
bio website rylandland.com
location Ventura, CA
age 20
visits member for 3 years
seen Oct 3 at 19:54

I'm a hobbyist programmer, hoping to turn my passion into a full time job in the future. I've worked in many languages including C/C++, C#, Go, Python, Ruby, Java, Perl, PHP, and many, many more.


Jul
25
answered HTML5 canvas multiplayer game with node.js and Isogenic engine
Jul
25
comment How can I make an soundsystem with slick?
Yes, you would have to calculate the translations yourself in this example. I'm not aware of any tutorials specifically for this situation, but I would imagine it's not too hard to figure out.
Jul
24
answered How can I make an soundsystem with slick?
Mar
7
awarded  Nice Question
Mar
4
comment Making Procedurally Generated Top-Down Landscapes Interesting
Great idea, and fairly simple too! I don't know why I didn't think of biomes.
Mar
4
accepted Making Procedurally Generated Top-Down Landscapes Interesting
Mar
3
comment Game library for 2D animation JS browsergame
I'm not sure I understand what you're looking for. What was wrong with Crafty?
Mar
3
awarded  Editor
Mar
3
revised Making Procedurally Generated Top-Down Landscapes Interesting
Made it a little more clear what I'm asking
Mar
3
comment Making Procedurally Generated Top-Down Landscapes Interesting
No, sorry if it was unclear. Faking a 3rd dimension is what I'm trying to avoid. So I'm looking for how you can make interesting landscapes without features that require a 3rd dimension. So, for example, I can't have rolling hills without a 3rd dimension. What CAN I have that's interesting that might make up for the lack of rolling hills?
Mar
3
asked Making Procedurally Generated Top-Down Landscapes Interesting
Nov
12
awarded  Student
Nov
12
awarded  Scholar
Nov
12
accepted Engine for 2D Top-Down Physics-Based Skeletal Animation
Nov
11
asked Engine for 2D Top-Down Physics-Based Skeletal Animation
Oct
29
awarded  Supporter
Oct
13
awarded  Analytical
Oct
7
awarded  Autobiographer