| bio | website | |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 1 year, 7 months |
| seen | Dec 7 '11 at 12:18 | |
| stats | profile views | 29 |
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Nov 18 |
awarded | Scholar |
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Nov 18 |
accepted | Changing game object type: reinstantiating the object, or switching an object state |
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Nov 18 |
accepted | What exactly is the difference between separation and obstacle avoidance |
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Nov 18 |
comment |
What exactly is the difference between separation and obstacle avoidance I will work on the accept rate, I promise |
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Nov 17 |
asked | What exactly is the difference between separation and obstacle avoidance |
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Nov 6 |
asked | Keeping per-client data, when using singleton-based states |
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Nov 6 |
asked | Changing game object type: reinstantiating the object, or switching an object state |
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Oct 3 |
awarded | Student |
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Oct 3 |
awarded | Supporter |
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Oct 3 |
asked | Chunking/caching large levels in a singleplayer game |
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Sep 29 |
asked | Implementing a large scale (planet-like) level in XNA 4.0 |