951 reputation
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visits member for 3 years, 9 months
seen Apr 21 '12 at 22:50

Sep
15
accepted iPhone app activated before associated in-app-purchase activated?
Sep
14
awarded  Promoter
Sep
11
asked iPhone app activated before associated in-app-purchase activated?
Sep
10
comment How much longer should I support iPhone 3G?
Also note that Game Center isn't going to work on the 3G.
Sep
7
accepted Tools/methods for creating demo videos of iPhone/iPod Touch games?
Sep
7
asked Tools/methods for creating demo videos of iPhone/iPod Touch games?
Sep
5
asked How was your experience working as a game tester?
Sep
5
accepted Objective-C to plain c iPhone game performance improvements
Aug
23
asked Objective-C to plain c iPhone game performance improvements
Aug
17
comment How can I make “small” (file size) background music loops/tracks?
Starting w/ WAV and going to m4a seems to do the trick. Thanks!
Aug
17
revised How can I make “small” (file size) background music loops/tracks?
more info
Aug
17
accepted How can I make “small” (file size) background music loops/tracks?
Aug
17
revised How can I make “small” (file size) background music loops/tracks?
more info
Aug
17
asked How can I make “small” (file size) background music loops/tracks?
Aug
11
accepted How do you activate multisampling in OpenGL ES on the iPhone?
Aug
8
accepted How can I improve the “smoothness” of a 2D side-scrolling iPhone game?
Aug
8
comment How can I improve the “smoothness” of a 2D side-scrolling iPhone game?
Ok thanks. I tried out CADisplayLink and it seems to work. When I set the animationInterval to one (which I think corresponds to 60 fps on the iPhone) the animation looks much smoother.
Aug
8
asked How can I improve the “smoothness” of a 2D side-scrolling iPhone game?
Aug
5
awarded  Editor
Aug
5
revised What math should all game programmers know?
added more operators which are useful in game development