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age 23
visits member for 2 years, 10 months
seen Sep 3 '13 at 20:22

Jun
2
awarded  Tumbleweed
Sep
29
comment Allegro 5 Mouse Look
The fact that i solved this with playerAngle = angRadians * 0.995929659; makes me worry even more. I wonder how to find where did i made mistake.
Sep
29
comment Allegro 5 Mouse Look
Why standard code that you gave me is not working correctly? playerAngle = angRadians * (3 / ALLEGRO_PI); Can you explain me why this one work more correctly than yours? Its working almost perfect, but im aware that im missing the right number because as im moving mouse im loosing perfect 90 degree angle from imaginary right triangle and when playerAngle; goes from positive to negative i see glitch like im missing that right number of 360 degree. Standard code that you gave me just spin sprite like crazy :)
Sep
29
awarded  Student
Sep
29
asked Allegro 5 Mouse Look