| bio | website | |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 1 year, 8 months |
| seen | 6 hours ago | |
| stats | profile views | 6 |
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Sep 27 |
awarded | Yearling |
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Jul 24 |
comment |
SharpDX and game engines, back to zero? Yeah, nothing significant. You would probably have to do P/Invoke as well, unfortunately. By the way, there are some higher level engines you may consider, such as Irrlicht, which has a great C# wrapper. The C++ examples can be very easily translated to C#. |
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Jul 23 |
comment |
SharpDX and game engines, back to zero? No one in the answers has mentioned SlimDX...Same problems (I think) as with SharpDX, but I figure it should get a mention. |
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Jul 18 |
answered | Isometric tile map format |
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Jul 15 |
comment |
Optimizing isometric drawing function If you can figure out the x-row and y-row range in tiles (or in pixels/tilesize), you can just add two (tiles). So in the screenshot provided, you know the X and Y distance is ten tiles. So loop through each tile, and if it's X is between (inclusive) the minX-1 and maxX+1, and same for Y, then draw it. |
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Jul 15 |
revised |
Optimizing isometric drawing function Added the distance-methods. |
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Jul 15 |
answered | Optimizing isometric drawing function |
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Jul 14 |
awarded | Editor |
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Jul 14 |
revised |
2D game libraries that support positional stereo sound? Answered the 'am I wrong' question |
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Jul 14 |
answered | 2D game libraries that support positional stereo sound? |
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Jun 15 |
awarded | Nice Answer |
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Jan 18 |
comment |
Best Algorithm for attacking in the Risk Game Questions here usually have a 'correct' answer, but I'm not sure if there is one here. Are you asking for how to improve your current algorithm? Or are you asking for another algorithm that better matches real life war? |
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Jan 16 |
awarded | Critic |
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Jan 14 |
comment |
How to unpack tileset or image atlas Err, I just gave the question my answer. I don't see how software would (easily) figure out bounds to non-tiled image sets. As far as I know, tileset tiles are usually the same size. |
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Jan 14 |
comment |
How to unpack tileset or image atlas So I just opened it up and clicked About. I found his site through his contact link. Futhermore, it does have an uninstaller--I just tried it right now and it works fine. It looks just like any other uninstaller. |
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Jan 14 |
answered | How to unpack tileset or image atlas |
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Dec 19 |
comment |
Display differences between iPad 1 and iPad 2 I think you should use the same quality for both. It is only if you're working with image manipulation or some other CPU/GPU intensive task that you should consider the differences. |
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Dec 11 |
comment |
How do I extract a translation vector from a dual quaternion? I think this should go to math.stackexchange.com |
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Dec 11 |
awarded | Supporter |
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Dec 7 |
answered | What quality should my sounds be? |