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seen Jul 30 at 4:28

Jul
18
answered How can I simulate limited AI vocabulary for a word game?
Jul
15
comment Application to record sound effects for games
Its not PC/Mac, but I've had good results with my phone, specifically "Tape Machine" for Android.
Jul
12
answered Help with Meshes, and Shading
Jun
1
answered Port libgdx application to iOS
May
10
answered What's an efficient way to represent game state for networked games?
Apr
20
answered Is there a way to use the facebook sdk with libgdx?
Apr
19
answered Relationship between Desktop and Android on LibGDX
Apr
6
awarded  Teacher
Apr
6
answered On screen controller for libgdx games?
Feb
29
comment Resolution Independence in libGDX
I was assuming you set your OpenGL camera to match the physical display, so 1 OpenGL pixel maps to 1 display pixel. At that point a 64x64 image will show up as 64x64 on the screen. As Rudy_TM points out, you can mess with the camera mapping to get whole-screen scaling.
Feb
28
answered Resolution Independence in libGDX
Sep
28
awarded  Analytical
Sep
26
awarded  Supporter