783 reputation
518
bio website lua.org
location Bow, WA
age
visits member for 2 years, 10 months
seen Apr 25 '12 at 16:21
stats profile views 79

Lua is highly underrated!

"This is a question and answer site. Not a "complex question, insightful answer that grows you as a person site." People should be able to ask simple questions with simple answers, that just may so happen to be spoon-fed. A lot of people just want to write code that works. Not be empowered. – Owen Sep 19 '08 at 21:23"


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17
awarded  Nice Answer
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7
awarded  Popular Question
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28
awarded  Favorite Question
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awarded  Popular Question
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awarded  Popular Question
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awarded  Yearling
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awarded  Popular Question
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awarded  Taxonomist
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awarded  Good Question
Nov
16
accepted In XNA 3.1, is it possible to disable texture filtering?
Nov
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revised In XNA 3.1, is it possible to disable texture filtering?
edited title
Nov
16
comment In XNA 3.1, is it possible to disable texture filtering?
@AndrewRussel: At this point, I have a nontrivial amount of shader interaction code written, and IIRC it's a pain to convert it. Moreover, I don't even really have room on my HDD right now for VS 2010 :P
Nov
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revised In XNA 3.1, is it possible to disable texture filtering?
edited body
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comment In XNA 3.1, is it possible to disable texture filtering?
Sorry, i forgot i was actually on 3.1 >.>
Nov
14
asked In XNA 3.1, is it possible to disable texture filtering?
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25
awarded  Yearling
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comment XNA - Use Mouse To Rotate & Arrow Keys To Scroll A Linearly Wrapped Texture:
Gonna need more info about how you're calculating the position and rotation to draw the texture...
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24
awarded  Nice Answer
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awarded  Precognitive
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comment What functional language is most suited to create games with?
@Joe: I haven't actually tried it, but i've seen a lot of it. Everything I see indicates it simply wasn't designed to be used as A: an introductory programming language (which is what it will be for at least a few people) or B: one that is very lightweight (something you also want in your scripting languages).