| bio | website | lua.org |
|---|---|---|
| location | Bow, WA | |
| age | ||
| visits | member for | 2 years, 10 months |
| seen | Apr 25 '12 at 16:21 | |
| stats | profile views | 79 |
Lua is highly underrated!
"This is a question and answer site. Not a "complex question, insightful answer that grows you as a person site." People should be able to ask simple questions with simple answers, that just may so happen to be spoon-fed. A lot of people just want to write code that works. Not be empowered. – Owen Sep 19 '08 at 21:23"
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Nov 17 |
awarded | Nice Answer |
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Oct 7 |
awarded | Popular Question |
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Sep 28 |
awarded | Favorite Question |
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Sep 15 |
awarded | Popular Question |
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Aug 11 |
awarded | Popular Question |
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Jul 24 |
awarded | Yearling |
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Jul 5 |
awarded | Popular Question |
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Feb 18 |
awarded | Taxonomist |
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Feb 10 |
awarded | Good Question |
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Nov 16 |
accepted | In XNA 3.1, is it possible to disable texture filtering? |
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Nov 16 |
revised |
In XNA 3.1, is it possible to disable texture filtering? edited title |
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Nov 16 |
comment |
In XNA 3.1, is it possible to disable texture filtering? @AndrewRussel: At this point, I have a nontrivial amount of shader interaction code written, and IIRC it's a pain to convert it. Moreover, I don't even really have room on my HDD right now for VS 2010 :P |
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Nov 15 |
revised |
In XNA 3.1, is it possible to disable texture filtering? edited body |
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Nov 15 |
comment |
In XNA 3.1, is it possible to disable texture filtering? Sorry, i forgot i was actually on 3.1 >.> |
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Nov 14 |
asked | In XNA 3.1, is it possible to disable texture filtering? |
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Jul 25 |
awarded | Yearling |
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Jul 15 |
comment |
XNA - Use Mouse To Rotate & Arrow Keys To Scroll A Linearly Wrapped Texture: Gonna need more info about how you're calculating the position and rotation to draw the texture... |
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Feb 24 |
awarded | Nice Answer |
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Dec 9 |
awarded | Precognitive |
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Nov 23 |
comment |
What functional language is most suited to create games with? @Joe: I haven't actually tried it, but i've seen a lot of it. Everything I see indicates it simply wasn't designed to be used as A: an introductory programming language (which is what it will be for at least a few people) or B: one that is very lightweight (something you also want in your scripting languages). |