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rioki
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rioki.org
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May 4 at 15:44
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551
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rioki.org
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1 year, 8 months
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May 4 at 15:44
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20
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7
How to structure (the code in) a multiplayer game
5
Why do most games save the players team as a short in the player class and not as a pointer to a team object
4
build a server clock in client
3
Legal issues concerning using superheroes in games
2
Rotation independent rotation
2
3D models on 2D tilemap perspective when scrolling
2
Rendering metallic look
2
Implementing multithreaded loading screens
2
Entity/Component based engine rendering separation from logic
1
Trap mouse in SDL2
1
Sprites: Are there any tools to scale sprites individually without using Photoshop/GIMP?
1
Integrating Scene Graphs and Physics Engines
1
Quaternion Look At with Up vector
1
Opengl lighting not working
1
Using two FBOs results in the second FBO having nothing drawn to
1
SDL_types.h file not found using xcode
0
Installing PhysicsFS on Mingw
0
Good technological solutions to build an ascii map and moving characters in a browser (like dwarf fortress)?
0
independent lighting per mesh in blender
-1
Why don't C++ Game Developers use the boost library?
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