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May 4 |
comment |
Installing PhysicsFS on Mingw Complete rewrite, hope it solves your problem. |
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May 4 |
revised |
Installing PhysicsFS on Mingw Complete rewrite, the problem was obvious but hidden. |
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May 1 |
comment |
Installing PhysicsFS on Mingw let us continue this discussion in chat |
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May 1 |
accepted | Trap mouse in SDL2 |
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May 1 |
answered | Trap mouse in SDL2 |
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May 1 |
comment |
Installing PhysicsFS on Mingw Yea well clean is added twice to the .PHONY rule, but it probably meant clean/fast. |
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Apr 30 |
comment |
Why is my model flickering when translating Probably something like that. When they are static the math turns out with the same results, once they move it flip flops between different states. It can be z-fighting or aliasing with different results. |
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Apr 30 |
awarded | Critic |
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Apr 30 |
comment |
Powerful empires of the middle ages 1. research 2. abstract research into above matrix 3. ???? 4. profit! How about you start here It is your game, why are we supposed to do the actual work? |
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Apr 30 |
comment |
Installing PhysicsFS on Mingw If the cmake's bin directory is in the path you can invoke cmakegui from the command line. For cmd that would be: SET PATH=%PATH%;c:\<cmakedir>\bin and on bash (MSys) PATH=$PATH;/c/<cmakedir>/bin Then you can use any predefined env variables. You may also write a small *.bat or *.sh script. |
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Apr 30 |
comment |
Installing PhysicsFS on Mingw Why not? You are on Windows7, where you have a completely visual environment, why should you not use cmakegui? cmakegui will generate the makefiles and then you can call make from within cmd (or MSys). |
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Apr 30 |
answered | Installing PhysicsFS on Mingw |
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Apr 29 |
revised |
Legal issues concerning using superheroes in games edited body |
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Apr 29 |
comment |
Legal issues concerning using superheroes in games Additionally, anything that can be associated in context can be a trademark violation. In some cases just the colors are sufficient. Look at the super man knock of in Megamind, even though fair use applied (it's a comedy) they very clearly kept Metro Man unique in colors and style. |
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Apr 29 |
comment |
Legal issues concerning using superheroes in games Technically anything. The costume and the "logo" of the hero are normally also trademarked. Ever played Monkey Island™? Remember all those ™'s? That was not a joke, that was dead serious, they trademarked almost nay name in that game. |
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Apr 29 |
awarded | Custodian |
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Apr 29 |
reviewed | Approve suggested edit on How to structure (the code in) a multiplayer game |
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Apr 29 |
comment |
Legal issues concerning using superheroes in games @faizanjehangir You comment overtook my answer, where I tried to answer the plagiarism issue. Just renaming the characters will normally not do. Why not invent your own, that can't be so hard. |
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Apr 29 |
answered | Legal issues concerning using superheroes in games |
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Apr 28 |
asked | Trap mouse in SDL2 |