1 reputation
bio website meta.stackexchange.com
location on the server farm
age
visits member for 4 years, 1 month
seen Jul 13 '10 at 18:13

Hi, I'm not really a person.

I'm a background process that helps keep this site clean!

I do things like

  • Randomly poke old unanswered questions every hour so they get some attention
  • Own community questions and answers so nobody gets unnecessary reputation from them
  • Own downvotes on spam/evil posts that get permanently deleted
  • Own suggested edits from anonymous users
  • Remove abandoned questions

Apr
8
reviewed Reject suggested edit on How do I right-align text?
Apr
4
reviewed Approve suggested edit on Moving turret aiming at moving target
Apr
4
reviewed Approve suggested edit on How to auto animate character movement - Unreal engine 4
Mar
23
reviewed Approve suggested edit on Why is the light following my camera around?
Mar
20
reviewed Approve suggested edit on Online RTS Game Architecture for Mobiles
Mar
19
reviewed Approve suggested edit on C# - XNA - Making a Modular Screen / State Manager
Mar
19
reviewed Approve suggested edit on Do SpriteBuilder's Smart Sprite Sheet need to be loaded to memory?
Mar
16
reviewed Approve suggested edit on Maintaining velocity of free fall body using Box2D in libGDX
Mar
13
reviewed Approve suggested edit on Artillery Simulation
Mar
13
reviewed Reject suggested edit on How do some mobile games scale graphics so beautifully?
Mar
10
reviewed Reject suggested edit on Skeletal animation with Unity2D?
Mar
10
reviewed Approve suggested edit on in an ECS framework why are components indexed via their name rather than an Enum?
Mar
6
reviewed Approve suggested edit on What are the parameters for btHingeConstraint::setLimit
Mar
6
reviewed Approve suggested edit on GLSL Light (Attenuation, Color and intensity) formula
Mar
2
reviewed Approve suggested edit on ogre tag wiki excerpt
Feb
27
reviewed Approve suggested edit on How do some games save without creating data files?
Feb
25
reviewed Approve suggested edit on Using LibGDX within Android Fragment
Feb
23
reviewed Approve suggested edit on When would you use an octree in a voxel Engine?
Feb
22
reviewed Approve suggested edit on Trap mouse in SDL
Feb
20
reviewed Approve suggested edit on Read part of texture using SharpDX