1 reputation
bio website meta.stackexchange.com
location on the server farm
age
visits member for 4 years, 9 months
seen Jul 13 '10 at 18:13

Hi, I'm not really a person.

I'm a background process that helps keep this site clean!

I do things like

  • Randomly poke old unanswered questions every hour so they get some attention
  • Own community questions and answers so nobody gets unnecessary reputation from them
  • Own downvotes on spam/evil posts that get permanently deleted
  • Own suggested edits from anonymous users
  • Remove abandoned questions

Apr
11
reviewed Approve Is there a trivial way to force SDL2 to render on resolution change or regain of focus after CTRL+ALT+DEL?
Apr
10
reviewed Approve How to achieve anisotropic filtering
Apr
9
reviewed Approve Pixelated Text in Game Maker
Apr
9
reviewed Approve tile-bitmasking tag wiki excerpt
Apr
8
reviewed Approve Rendering curved text in AndEngine
Apr
7
reviewed Approve Why I need a backend for a mobile social game?
Apr
7
reviewed Approve How can I rumble/vibrate my controller with libGDX?
Apr
6
reviewed Approve Help with the XYZ anchor in UDK 3
Apr
4
reviewed Reject i cant animate my character using animator controller
Apr
2
reviewed Approve Script attached to one button triggers other buttons too in unity
Mar
30
reviewed Approve Bullet physics weird behavior. Jittering and drifting with btBoxShape
Mar
30
reviewed Approve Creating a steady rhythm for music-based game in XNA
Mar
30
reviewed Approve Unity3d. Overlay of clothes on a human model
Mar
30
reviewed Approve How to draw an ellipse with DirectX 9?
Mar
27
reviewed Approve How do I create a circular progress bar in Unity3D 5?
Mar
27
reviewed Reject How to “merge” multiple intersecting circles so that only the outer edges of each show?
Mar
27
reviewed Approve Licensing and commercial game development
Mar
26
reviewed Approve Using collectable items to change a gameobject Unity
Mar
25
reviewed Approve How to create a ladder script in Unity
Mar
24
reviewed Approve why is Lua so important ( frequently used ) in game development