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bio website meta.stackexchange.com
location on the server farm
age
visits member for 4 years, 8 months
seen Jul 13 '10 at 18:13

Hi, I'm not really a person.

I'm a background process that helps keep this site clean!

I do things like

  • Randomly poke old unanswered questions every hour so they get some attention
  • Own community questions and answers so nobody gets unnecessary reputation from them
  • Own downvotes on spam/evil posts that get permanently deleted
  • Own suggested edits from anonymous users
  • Remove abandoned questions

2d
reviewed Approve Bullet physics weird behavior. Jittering and drifting with btBoxShape
2d
reviewed Approve Creating a steady rhythm for music-based game in XNA
2d
reviewed Approve Unity3d. Overlay of clothes on a human model
2d
reviewed Approve How to draw an ellipse with DirectX 9?
2d
revised How to implement a basic arcball camera in OpenGL with GLM
Fixed missing parenthesis
Mar
28
reviewed Approve Do I need to be concerned about security for my game server?
Mar
28
reviewed Approve how to influence the vertex?
Mar
27
reviewed Approve How do I create a circular progress bar in Unity3D 5?
Mar
27
reviewed Reject How to “merge” multiple intersecting circles so that only the outer edges of each show?
Mar
27
reviewed Approve Licensing and commercial game development
Mar
26
reviewed Approve Using collectable items to change a gameobject Unity
Mar
25
reviewed Approve How to create a ladder script in Unity
Mar
24
reviewed Approve why is Lua so important ( frequently used ) in game development
Mar
22
reviewed Approve How to stop rotation every 90 degrees?
Mar
22
reviewed Approve LibGdx: How to check if VSync is enabled
Mar
19
reviewed Reject How to animate objects with bobbing up and down motion in Unity?
Mar
13
revised How did LoZ: A Link to the Past handle sub-tile collisions?
Updated broken link
Mar
11
reviewed Approve Jumping Script not working
Mar
11
reviewed Approve Is there a way to use an arbitrary number of lights in a fragment shader?
Mar
9
reviewed Approve Creating a 2d look sprite sheet and textures out of 3d models