New answers tagged

2

MonoGame does not support that, and original XNA did not either (as XNA developer Shawn Hargreaves blogged, "you must either use the Content Pipeline, or not use the type at all"). ModelContent gets serialized to the XNB file, and the file is deserialized to a Model by the framework. This is because a runtime dependency to the Content Pipeline assemblies ...



Top 50 recent answers are included