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I recently just released, finally, an old project of mine that does just this. It's only for the legacy GUI, I'm not up to speed on the best options for the new UI. Basically it creates a "retained mode" by building an object hierarchy of controls just once, then making the appropriate GUILayout calls each time OnGUI is called. It does data binding and a ...


A MVVM framework for unity3d called MarkUX is currently in development. You can see a preview here: www.markux.com. It's very similar to WPF were Views are created in XML and it supports things such as two-way data-binding, animations, theming, etc. Full disclosure: I'm the developer of MarkUX.

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