Tag Info

New answers tagged


1. You will need client side prediction here. Basically, as you said, your client will send the actions performed on his side to the server and instead of waiting for the server to send his new calculated position, it will predict them on his own side. In general, the client and server run the same code for a particular action, so basically for a ...


Unfortunately, there is a flaw in what you're suggesting. If ClientA starts the session, does stuff, then gets disconnected for any reason, then ClientB joins the session, who's going to send the stack to ClientB? You should store the stack on the server and send it to the clients as they join. This will have also the advantage of preventing around with ...

Top 50 recent answers are included