Tag Info

New answers tagged


Idle - is "doing nothing" (that is not bad though). As you run your game with consistent frame rate, in ideal world requestAnimationFrame will do 60 frames a second. Your game logic + rendering might take less than ~16ms (60 frames a second), then the left over time will be considered "idle". It is not bad, but good: means you have some reserve in terms of ...

Top 50 recent answers are included