New answers tagged web
After switching over to 2D raycasts, it still didn't work. After selecting [Build Settings -> Player Settings -> No Context Menu] it worked.
Being a client-side HTML5 game, I don't believe handling the gameplay on the server is a realistic expectation. Unless your game was already built that way, it would require making a completely new game. Of course, it is possible. Frameworks like SignalR can handle a lot of the technical backend stuff these days. But this is overkill if all you want is some ...
The concerns about fake scores being sent by Kevin Reid and Phillipp are real, but in terms of straight up storage of the scores, you can manage your own database or use a service such as Scoreoid. Scoreoid offers a lot of features as well. Thwarting hacked scores in a game that runs on the front end should be a whole new question though. Definitely look ...
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