New answers tagged

3

There are two possibilities I can come up with that don't involve ordinary planar reflection. The first is to perform screen-space reflection, which is fairly cheap and works for any manner of surface. However, it will be prone to artifacts, and of course it will not be able to reflect objects that are not visible from the regular point of view. The other ...


-4

Render it with layers of pixels for each layer of water



Top 50 recent answers are included