New answers tagged view
So there is a DirectX library called the DirectX Tool Kit which is a porting of the underlying XNA code written by people who were members of the XNA team. Below is the code relevant to you question. SpriteBatch.cpp PrepareForRendering() // Set the transform matrix. XMMATRIX transformMatrix = (mRotation == DXGI_MODE_ROTATION_UNSPECIFIED) ...
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