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I think problem is that you are using the size variable instead of the current count of the items that the array contains, in your for-loop. Example for-loop you should use: for(int i = 0 ; i < count ; i++) playerUnits.get(i).doSomething();. When you create an array, its default size is 16, even though it contains 0 items. As seen from the Array source ...



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