New answers tagged ui-design
The trajectory of the particles is a Bézier curve. A Bézier curve is a smooth curve along four points: pointA: startpoint pointB: startdirection+acceleration pointC: enddirection+accelleration pointD: endpoint Basically it generates a curve through from point A to point D, using the vectors towards A-B and C-D to determine the path. See C# (Monogame) ...
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