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Answering by just focusing on the question and not the other information. Identification I think the key to solving any problem is identifying what's causing the problem. If you're trying to find out how to motivate players more, then it may be critical to gather player feedback on what motivates and what doesn't motivate. Unfortunately, I don't think ...


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The main problem is see is the fact that only 2 roles have any method of influencing your death characters. I think you should strive to more interesting death character roles. Why not assign various roles to various ghosts to give them options? You could have a type of ghost with the power to see what other characters roles are, another that is able to ...



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