| Master← | Synonym | Creator | Renames | Last | |
|---|---|---|---|---|---|
| 3dsmax × 85 | 3d-studio-max |
Noctrine♦
oct 21 '11 at 18:19 |
1 | jun 2 '12 at 7:32 | |
| marketing × 60 | advertising |
Tetrad♦
aug 6 '10 at 8:53 |
5 | jul 2 at 15:37 | |
| andengine × 149 | and-engine |
Noctrine♦
aug 24 '11 at 22:48 |
0 | ||
| ai × 294 | artificial-intelligence |
Tetrad♦
dec 5 '11 at 9:41 |
1 | may 11 at 21:26 | |
| art × 104 | artwork |
Tetrad♦
mar 30 '11 at 14:17 |
1 | jun 24 '11 at 16:08 | |
| actionscript-3 × 267 | as3 |
Tetrad♦
aug 3 '10 at 7:38 |
58 | apr 22 at 22:43 | |
| path-finding × 202 | astar |
Joe Wreschnig
feb 2 '11 at 14:02 |
1 | mar 6 at 11:48 | |
| path-finding × 202 | a-star |
Tetrad♦
nov 18 '10 at 3:54 |
5 | mar 9 at 6:05 | |
| books × 63 | book |
Tetrad♦
aug 3 '10 at 7:43 |
7 | dec 10 at 8:45 | |
| anti-cheat × 22 | cheat-prevention |
Tetrad♦
aug 4 '10 at 16:26 |
2 | nov 9 at 16:52 | |
| continuous-integration | ci |
Tetrad♦
aug 3 '10 at 7:45 |
0 | ||
| collision-detection × 735 | collision |
Tetrad♦
jan 8 '11 at 7:58 |
61 | may 14 at 17:05 | |
| collision-detection × 735 | collision-testing |
Tetrad♦
jan 8 '11 at 7:58 |
1 | jun 3 '11 at 6:26 | |
| cryengine × 2 | cry-engine |
Tetrad♦
oct 24 '11 at 20:23 |
0 | ||
| databases × 82 | database |
Tetrad♦
aug 23 '11 at 15:53 |
10 | apr 16 at 20:30 | |
| debugging × 38 | debug |
Tetrad♦
sep 13 '11 at 15:51 |
4 | feb 17 at 2:24 | |
| directx × 434 | direct3d |
Tetrad♦
nov 16 '10 at 20:33 |
45 | apr 2 at 17:40 | |
| directx10 × 61 | direct3d10 |
Tetrad♦
nov 16 '10 at 20:48 |
3 | mar 17 '12 at 18:20 | |
| directx11 × 167 | direct3d11 |
Tetrad♦
nov 16 '10 at 20:33 |
14 | dec 19 at 17:43 | |
| directx9 × 100 | direct3d9 |
Tetrad♦
nov 16 '10 at 20:48 |
25 | may 6 '12 at 17:36 | |
| directx10 × 61 | dx10 |
Tetrad♦
aug 3 '10 at 7:12 |
0 | ||
| directx11 × 167 | dx11 |
Tetrad♦
aug 3 '10 at 7:10 |
6 | mar 23 at 4:03 | |
| directx9 × 100 | dx9 |
Tetrad♦
aug 3 '10 at 7:11 |
4 | jun 3 '11 at 20:50 | |
| architecture × 527 | engine-architecture |
Tetrad♦
aug 7 '10 at 1:37 |
31 | aug 5 at 15:44 | |
| architecture × 527 | engine-design |
Tetrad♦
jan 5 '11 at 17:02 |
6 | may 11 at 16:53 | |
| first-person-shooter × 60 | fps |
Tetrad♦
aug 13 '10 at 22:23 |
19 | may 11 at 11:28 | |
| engine × 592 | game-engine |
Tetrad♦
aug 4 '10 at 3:43 |
102 | mar 18 at 3:42 | |
| game-design × 657 | game-mechanics × 259 |
Anko
apr 19 at 19:18 |
0 | pending (-1) | |
| game-design × 657 | gameplay |
Tetrad♦
jan 22 '12 at 21:16 |
5 | mar 10 at 13:02 | |
| testing × 44 | game-testing |
Tetrad♦
mar 30 '11 at 19:25 |
2 | may 30 '11 at 21:14 | |
| leaderboards × 38 | highscore |
Tetrad♦
mar 31 '11 at 16:36 |
4 | nov 18 at 5:05 | |
| leaderboards × 38 | leaderboard |
Tetrad♦
mar 30 '11 at 14:13 |
1 | sep 6 at 5:02 | |
| libraries × 95 | library |
Tetrad♦
jan 25 '12 at 19:09 |
3 | mar 22 at 18:59 | |
| level-of-detail × 15 | lod |
Tetrad♦
jan 24 at 17:44 |
0 | ||
| mac-os × 42 | mac |
Tetrad♦
jan 2 '12 at 2:55 |
4 | apr 24 at 19:55 | |
| game-loop × 146 | main-loop |
Ricket♦
oct 18 at 2:54 |
0 | ||
| maps × 169 | map |
Tetrad♦
mar 30 '11 at 14:23 |
20 | apr 13 at 0:39 | |
| mmo × 177 | massively-multiplayer |
Tetrad♦
nov 16 '10 at 20:38 |
1 | may 13 '11 at 20:50 | |
| matrix × 211 | matrices |
Tetrad♦
mar 7 at 0:18 |
1 | mar 28 at 16:19 | |
| mmo × 177 | mmorpg |
Tetrad♦
nov 16 '10 at 20:38 |
43 | aug 10 at 11:57 | |
| models × 215 | model |
Tetrad♦
mar 30 '11 at 14:14 |
28 | apr 9 at 19:01 | |
| mods × 51 | modification |
Tetrad♦
sep 13 '11 at 16:23 |
1 | feb 9 '12 at 4:06 | |
| networking × 282 | network |
Tetrad♦
aug 5 '10 at 4:25 |
36 | may 11 at 13:31 | |
| ogre × 103 | ogre3d |
Tetrad♦
apr 4 '11 at 3:40 |
13 | mar 31 at 11:27 | |
| marketing × 60 | promotion |
Tetrad♦
mar 30 '11 at 14:29 |
3 | dec 13 '11 at 14:00 | |
| playstation3 × 18 | ps3 |
Tetrad♦
aug 5 '10 at 18:10 |
19 | aug 5 '11 at 16:28 | |
| playstation-vita × 1 | psvita |
Tetrad♦
feb 27 at 18:12 |
0 | ||
| raycasting × 52 | ray-casting |
Tetrad♦
feb 21 at 23:22 |
0 | ||
| rendering × 293 | render |
Noctrine♦
oct 21 '11 at 18:21 |
7 | apr 13 at 0:39 | |
| requirements × 6 | requirement |
Tetrad♦
aug 3 '10 at 7:35 |
0 | ||
| shaders × 385 | shader |
Tetrad♦
jun 17 '11 at 16:31 |
47 | apr 29 at 1:24 | |
| shadows × 54 | shadow |
Tetrad♦
feb 15 '12 at 17:14 |
1 | apr 24 at 11:57 | |
| shadermodel3 × 3 | sm3 |
Tetrad♦
aug 3 '10 at 7:50 |
2 | jan 31 '11 at 8:46 | |
| version-control × 18 | source-control |
Tetrad♦
aug 3 '10 at 7:52 |
0 | ||
| sprites × 341 | sprite |
Tetrad♦
apr 4 '11 at 3:36 |
23 | 16h ago | |
| starcraft-2 × 12 | starcraft2 |
Tetrad♦
aug 9 '11 at 1:05 |
0 | ||
| state × 68 | states |
Tetrad♦
mar 29 '11 at 18:25 |
4 | feb 27 '12 at 19:31 | |
| statistics × 17 | stats |
Tetrad♦
dec 23 '11 at 16:49 |
1 | jul 25 at 16:40 | |
| test-driven-development × 4 | tdd |
Tetrad♦
jan 3 '12 at 20:39 |
0 | ||
| textures × 419 | texture |
Tetrad♦
aug 3 '10 at 7:54 |
40 | may 15 at 15:13 | |
| tiles × 262 | tiled |
Ricket♦
mar 30 '11 at 21:32 |
9 | mar 11 at 15:26 | |
| tutorials × 66 | tutorial |
Tetrad♦
aug 3 '10 at 7:17 |
10 | may 2 at 10:16 | |
| unity × 554 | unity3d |
Tetrad♦
aug 4 '10 at 18:52 |
132 | apr 26 at 10:09 | |
| virtual-machines × 4 | vm |
Tetrad♦
jan 24 '11 at 9:21 |
0 | ||
| voxels × 76 | voxel |
Noctrine♦
nov 23 '10 at 15:41 |
14 | apr 2 at 13:29 | |
| maps × 169 | worldmap |
The Communist Duck
mar 30 '11 at 17:00 |
2 | dec 4 '11 at 17:21 | |
| windows-phone-7 × 83 | wp7 |
Tetrad♦
nov 24 '10 at 14:46 |
14 | sep 25 at 10:18 | |
| xna-4.0 × 505 | xna4 |
Tetrad♦
feb 28 at 22:48 |
0 |