Hot answers tagged sprites
You will have to sort the sprites based on their bounding box and start drawing things from back to front. In order to be successful with this you'll have to apply a mapping from the 3D coordinates (which seem dimetric to me) to the screen coordinates. Height differences translate directly into an offset in the y-coordinate while movement along the ...
Follow these 3 easy steps 1) Select the animation file in the project , and click on the top drop down icon in the inspector. 2) Select the Debug Mode 3) Select the legacy option
Don't use legacy animations, use the Animator component to play animations instead. Here are some examples: http://www.youtube.com/watch?v=VG7uZAwZW2o http://johnstejskal.com/wp/creating-2d-animations-from-sprite-sheets-in-unity3d-pt2/
You can make a sprite based game in Unity, and it can be considered easy, but it is not the same kind of easy as Gamemaker's. Even learning Unity can be daunting if you don't have somebody knowledgeable to help you out or at least experience with different ways of programming. Once you know it, getting a basic game running in Unity will take a lot more ...
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