New answers tagged side-scroller
I think the only true non-hack way to do this is to directly solve for collision between the object (rectangle, here) and the area/volume swept by the moving object (circle). In many applications that's overkill, in some it's paramount - your decision. I'll assume you're OK with hacks for the rest. What you've described here (esp. your choice to bump ...
Top 50 recent answers are included