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I think what you are looking for is Statistical Change Detection. I remember we studied such things in our Bachelor degree, for applications such as detecting when a machine is behaving slower than usual. Although I have been unable to find any paper explaining our method, it would work like this: In order to detect an statistical relevant change in a ...


What you're looking for is the Time object. And Time.time in particular. Time.time contains the time in seconds since the game has started (or the level has been loaded). So you want to know how many seconds elapsed since the player is on the board. Just save the Time.time value when you want to start counting and then, in the Update method, you can easily ...

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