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But how about a scene that I want to be composed of images but not easily drawable shapes? Is this even done in practice? Yes and this is the more common by far too. Is it possible to dynamically customize the same images so that they look a bit different the next time they appear on the screen again? In runtime? Possible but maybe not very ...


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Number 3 is easiest if you have an image that is tileable, meaning that if you put them next to each other you wouldn't be able to pick out the seam. Then you can draw the same image twice once on x,y and once on x+image.width,y. each frame you decrement x until x < -image.width where you add image.width to it. Adding details is easy by drawing some ...



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