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this video shows how to create a circle in your square using the 'loop tools' in the graphite editor. Works perfect, maintains quads everywhere. https://www.youtube.com/watch?v=nwzqn3K7RxE


Polygon A is overlapping polygon B if any of its vertices is inside B and vice versa. bool isOverlap(Polygon A, Polygon B){ foreach(Vertex v in A) { if(isInside(v, B)) return true; } foreach(Vertex v in B) { if(isInside(v, A )) return true; } return false } bool isInside(Vertex v, Polygon p) { //you can choose either ...

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