Tag Info

New answers tagged

-1

This website explains all classes and parameters.


1

If having your overall collision surface look something like this is acceptable, then yes, use a couplefew sphere colliders parented together somehow, since spheres are cheap (in fact I think the reason they're cheap in physics is because they're restricted to distance checks from a point, which is why you can't transform them): Otherwise I would suggest ...



Top 50 recent answers are included