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How can I know whether a player is connected? There are several ways, but you could use an AJAX request that pings every 10 seconds. If the user last timestamp was in the last 10+1 seconds, he should still be 'connected'. How can I detect when a player closes the browser, and set them to disconnected? Use the above solution, the user simply times ...


Don't create an algorithm! Determine what you want to happen, first. Do you want player skill to trump stats? How much of a level difference should a skillful player be able to overcome? How much benefit should high level/experience/age in a character make? Does strength trump armor, or agility trump strength? Set the parameters of exactly what you ...

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