New answers tagged orientation
How to design a simple unit AI for attack runs / combat moves? I would recommend using some sort of Finite-State Machines e.g. see: http://gamedevelopment.tutsplus.com/tutorials/finite-state-machines-theory-and-implementation--gamedev-11867 How to implement collision avoidance? I can think of two implementations to start with: 1:If the space is ...
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