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Pros Higher resolution should give the player more visual information about the game world. Everything will be clearer and more sharply defined. This should confer an advantage in overall situational awareness, which in an FPS is important. There should be no effect on game state as the game engine does not compute the position of objects and actors based ...


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The resolution should not affect computation of simulation logic such as "where your bullet hit." Any reasonable game will divorce such simulation data from the final render resolution of the screen. That means the main thing you're talking about with respect to resolution is what the player sees. If all other things are equal, then a lower resolution ...


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This may not be relevant anymore but I found some useful information about this subject. The gist of it is that you need to program a server (in a programming language) in order to allow multiplayer for users of your game client (the game your users are running locally). The server allows users to to connect with one another (indirectly) and is required to ...



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