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1: Im not 100% sure, but those 3d-softwares i know WILL write all the vertices before the faces 2: No not everytime and you cant calculate them Edit: Of course, if it has a texture it will have texture-coordinates (if your 3d-modeling-software doesnt suck :D ) 3: You cant put an texture directly on the mesh, you can only put an material on the mesh which ...

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