New answers tagged maps
First of all, OpenGL 1.0 is very outdated. What you probably mean is, that you are using immediate mode. If you are still learning, I strongly suggest to adapt to modern OpenGL ASAP. Immediate mode is inefficient, as every time you draw a vertex, you have to do a driver/GL call, which is very expensive. So, if you insist on doing it the immediate way, the ...
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