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Where do I create levels for my game?     File -> New Scene Do I create individual objects in 3ds Max and transfer them to Unity, or do I create the whole level in 3ds Max and transfer everything at once to Unity? Short answer: Create individual objects and then transfer them to unity. This is called modular design. Long ...


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Create individual models with modeling software (3ds Max), and import them as game objects in a Unity scene. That way you have more control over individual objects. Lightning also create in Unity. You can make the level in 3ds Max, then import it as a whole in Unity, but it's (resource) expensive and your game mechanics don't have control over specific ...



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