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1

Yes. You were able to see the sprites when Angry Birds Chrome was available to play and they looked like this:


1

Create the menu in one Activity, and let that Activity be a "normal" Android activity, then have that Activity launch the libGDX game Activity. That sort of approach would allow you to use Android layouts for the menu but libGDX for the actual game.


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I've thought about this, that is, creating matching heightmaps using diamond-square. I don't know how well this will work, as I've never tried implementing it, but here's my theoretical postulation: For every point along an edge, if the adjacent map portion exists, make the point equal to the adjacent edge point. What it looks like right now is that ...



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