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Screen coordinates (SC) should be derived from world coordinates (WC). So if the player is in WC space at 2000, 3000, and the screen is only 640x480, a quick modulo will tell you what coordinate the player is relative to the fixed-screen system you mentioned. So, the SC in the example I have setup is therefore 2000 % 640 = 80 3000 % 480 = 120 So your SC ...



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