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I'm not sure about international public domain, but there are ways you can circumvent this problem entirely. Certain things, like for instance most fairytales are completely public domain. Another route you may consider are the ancient mythologies. This would be the way I would go. Zeus, Thor, Hades et al are all free to use without restriction. EDIT: As ...


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I was in your same situation. As a 2D guy I really have a deep fear of huge IDE with unlimited options for the 3D world (Maya, 3DStudio). Lately I ended up coding with frameworks (Cocos2D, SpriteKit). But in your case, I highly recommend you to take a look into SpriteBuilder. It's the most Flash alike for iOS 2D game development right now. You will find it ...



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